convexify(...)
Lot --> convexify()
@StartRule Lot --> primitiveQuad(8, 6) shapeL(3, 2) convexify() extrude(3) comp(f) { top: Roof | side: Wall } Roof --> color(0.5, 0.25, 0.15) Wall --> color(0.75, 0.72, 0.68)