offset(...)
Lot --> offset()
@StartRule
Lot --> primitiveQuad(8, 6)
extrude(0.2)
comp(f) { top: Base }
Base -->
offset(-0.5)
extrude(4)
comp(f) { top: Roof | side: Wall }
Roof --> color(0.6, 0.2, 0.1)
Wall --> color(0.7, 0.7, 0.65)